Each soldier in the game has a flaw. Flaws are disadvantages of every enemy and hero you recruit. Flaws are randomly generated and don't depend on the class. Unique heroes flaws are not random.
Depending on what weapons, Attachments, Equipment and Upgrades your hero uses, some flaws may not be detrimental to your survival during battle.
All Flaws[]
Flaw | Image | Flaw Description | Special users | Can be neutralized? |
---|---|---|---|---|
Butterfingers | 7% chance weapon will jams while reloading. | None | Yes, using a weapon that never reloads or Drum Mag. Tactical Reload or Tactical Ammo can also partially neutralize Butterfingers. | |
Cut Short | Killstreaks duration is 20% shorter. | None | Yes, by using Long Lasting or a killstreak without a definite duration. | |
Disliked | Killstreaks are earned 20% slower. | Dex | Yes, by using Charismatic. | |
Embarrassed | Take +25% damage from own attacks. | None | Yes, by using Pride. | |
Fair Skin | Take +25% damage from fire and poison status effects. | None | Yes, by using Fire Hat or Burn Resistant. | |
Fatigued | Get tired 20% quicker after battle. | Tower | Yes, by resting the hero or by winning a feast at the Slot Machine or using Energized. | |
Fragile | Take +15% damage from Explosives. | None | Yes, by using Bomb Squad or Blast Mask. | |
Loud | Enemies spot you easier from far distances. | Calamity, Wesley, Jyn | Yes, by using Optic Camo or Silent. | |
Modest | -15% funds per kill. | None | Yes, by using Pickpocket or Credit Card. | |
Nervous | Accuracy is reduced more when moving and jumping. | Evelynn | Yes, by using Steady Aim. | |
New Recruit | Take +7% damage from all sources. | None | Yes, by using Battle Hardened or E.M. Shield | |
Slow Initiative | Take 2 seconds longer to respawn. | None | Yes, by using Quick Initiative or Drop Pod. | |
Slow Learner | -10% experience per kill. | None | Yes, by using Quick Learner or Novice Badge. | |
Soft Head | Take +15% damage from headshots. | Mayday | Yes, by using Hard Hat or Hard Headed. Can be partially neutralized by E.M. Shield and Iron Will. | |
Susceptibility | More easily affected by status effects. | Nathan | Yes, by using Resistant. | |
Squanderer | Health/ammo pickups give -30% health/ammo. | Fatale | Yes, by using Resourceful. | |
Unhealthy | Never regenerates health automatically when low. | Sanchez | Yes, if compensated by Repair Bots or Nanomachines.
NOTE: Healthy does NOT counteract the effects of Unhealthy because Healthy makes the normal health regeneration activate all the time but Unhealthy Heroes have no natural regeneration to begin with. Unhealthy Heroes have been tested with Healthy before and there was no regeneration at all. | |
Unlucky | 5% more chance shot you take will be a critical hit. | Rusty | Yes, by using Lucky. Can be partially neutralized by E.M. Shield and Iron Will. |
Note that all Flaws can be countered, but do not all have item counterparts.